All factions
Smash Up: Disney Edition
BIG HERO 6
Medium
Generate and move +1 power counters among your characters, and play with a team of six power-3 characters, whose abilities get better if they have +1 power counters.
Description
Big Hero 6 is one of the 8 factions from the Smash Up: Disney Edition set.
They focus on placing +1 power counters on your characters, giving you benefits and alternative abilities when your characters have +1 power counters.
Their complexity rating is: Medium.
Other factions from the same set: Aladdin, Beauty and the Beast, Frozen, Mulan, The Lion King, The Nightmare Before Christmas, Wreck-It Ralph.
Cards Overview
Big Hero 6 has the usual 10 characters and 10 actions. The total character base power (not counting any abilities) is unusually low at only 26 or an average of 2.6 per character compared to the usual 30 and 3.
Among their actions, there are:
* 1 character modifier: Control Mask,
* 2 base modifiers: Microbot Maker, Yokai,
* 7 standard actions (6 that affect one or more characters, in bold): Control the Swarm, New Student, Upgrades (2x), Team Effort, Version 2.0 (2x),
* 7 actions that directly increase a character's power: Control the Swarm, Microbot Maker, New Student, Upgrades (2x), Version 2.0 (2x).
[FACTION ICON]
1x Control Mask - Character modifier. Play on a non-Microbot Swarm character. Search your deck for a Microbot Swarm, reveal it, draw it, and shuffle your deck. Talent: Play a Microbot Swarm as an extra character, OR move any number of Microbot Swarms to here or from here.
1x Control the Swarm - Place a +1 power counter on each of your characters that doesn’t have one, OR move any number of your power counters among your characters.
1x Microbot Maker - Base modifier. Place a +1 power counter on each of your characters here. Talent: Place a +1 power counter on one of your characters here.
1x New Student - Play an extra character of power 3 or less and place a +1 power counter on it.
1x Team Effort - Choose a base. Draw a card for each of your characters there with power counters.
2x Upgrades - Place a total of two +1 power counters on your characters. Play an extra action.
2x Version 2.0 - Choose a base. Each of your characters currently there with power counters gains +2 power until the end of the turn.
1x Yokai - Base modifier. Ongoing: Characters without power counters here have -1 power. Special: After this base scores, you may move a +1 power counter from each of your characters here to other characters.
Actions
1x Control Mask - Character modifier. Play on a non-Microbot Swarm character. Search your deck for a Microbot Swarm, reveal it, draw it, and shuffle your deck. Talent: Play a Microbot Swarm as an extra character, OR move any number of Microbot Swarms to here or from here.
1x Control the Swarm - Place a +1 power counter on each of your characters that doesn’t have one, OR move any number of your power counters among your characters.
1x Microbot Maker - Base modifier. Place a +1 power counter on each of your characters here. Talent: Place a +1 power counter on one of your characters here.
1x New Student - Play an extra character of power 3 or less and place a +1 power counter on it.
1x Team Effort - Choose a base. Draw a card for each of your characters there with power counters.
2x Upgrades - Place a total of two +1 power counters on your characters. Play an extra action.
2x Version 2.0 - Choose a base. Each of your characters currently there with power counters gains +2 power until the end of the turn.
1x Yokai - Base modifier. Ongoing: Characters without power counters here have -1 power. Special: After this base scores, you may move a +1 power counter from each of your characters here to other characters.
[FACTION ICON]
Characters
1x Baymax - power 3 - Ongoing: Your other characters here are not affected by other players’ cards. Special: After this base scores, if this character has any power counters, move another of your characters from here to another base.
1x Fred Frederickson IV - power 3 - Talent: Draw a card, and if this character has any power counters, you may also give another character here -2 power until the start of your next turn.
1x Go Go Tomago - power 3 - Talent: Move this character to another base, and if this character has any power counters, you may also move another one of your characters from here to there.
1x Honey Lemon - power 3 - Talent: Destroy a base or character modifier here, or if this character has any power counters, you may instead play an extra action.
1x Hiro Hamada - power 3 - Talent: Place a +1 power counter on a character here, OR move any number of power counters from one of your characters to another.
1x Wasabi - power 3 - Talent: Until the end of the turn, this character gains +1 power, or +1 power for each +1 power counter on it, up to +5 more power.
4x Microbot Swarm - power 2 - Place a Microbot Swarm from your discard pile into your hand. Talent: Place a +1 power counter on this card.
Strategy
Good partner factions: Mulan, Beauty and the Beast
Synergies
* Mulan
* Beauty and the Beast
Tips
* Try to get power counters on your hero characters if you can, both for the power and the extra abilities. If you can’t, their abilities are still a set of tools you can adapt to many situations.
* Microbot Swarms are a source of steady growth in power counters, that you can move to other characters if needed.
* Use Microbot Swarms carefully to bring each other back from the discard pile and play again.
Mechanics
Generate and move +1 power counters among your characters, and play with a team of six power-3 characters, whose abilities get better if they have +1 power counters.